Digital Ground

Malcolm McCullough2004

In Short

A professor of architecture writes about pervasive computing and the role architecture has to play in its design.

In Depth

Who's the author?

Malcolm McCullough is a professor of architecture and urban planning. He has taught at the Taubman College of Architecture and Urban Planning at the University of Michigan, Carnegie Mellon University, and Harvard Graduate School of Design.

What's the intention?

McCullough writes in response to the onset of pervasive computing. He sees potential peril in the unconsidered expansion of technology into our social infrastructure and wants to make a defense of the importance of architecture in the design of this future.

Who's it for?

McCullough is writing primarily for digital designers, architects, and urbanists. He wants to influence the way these practitioners approach their work. However, as a book written by a professor and published by a university press (MIT), the words may appeal more directly to design academics or those with an interest in theory.

So what?

This is perhaps the only book I’ve found that explicitly examines the middle space between architecture and interaction design (not just IxD as digital design, but IxD as a liberal art). It grounds interaction design in the historical context of architecture, opening a path to draw on the practices and lessons of a more well-established field.

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